Why does a hub per objective work so well?
Because many people don’t want to “read everything”. Want to know:
- where to start
- what comes next
- what content to read now
- how to measure whether you are progressing
One hub per track turns a bunch of posts into journeys.
1. Track structure for each main objective
PvE
What it's for: Taking the player from base to raid and group progression.
Suggested order:
- fresh 80 / entry
- build and stats
- objective dungeons
- emblems/tier/pre-raid
- raid ready / progression
PvP
What it's for: Taking the player out of chaos and putting them into real improvement.
Suggested order:
- Input BG
- gear and resilience
- macros/addons 4.comps
- arena and competitive reading
Gold
What it is for: Organize savings as part of the account.
Suggested order:
- profession 2.farm
- weekly routine
- margin and maintenance
- account optimization
Collection
What is it for: Provide a lighter and more exploratory path.
Suggested order:
- collectible objectives
- reputations
- routes by zone
- time planning
- progression without burnout
2. Recommended contents in order of consumption
The best order almost always goes from:
- general to specific
- stable for the technician
- accessible to the refined
This prevents the player from starting with:
- Final BiS
- advanced comp
- technical microguide when you haven't even solved the base yet.
3. Decision points for each profile
The hub needs to ask early:
- do you want PvE, PvP, gold or collection?
- Do you play solo, casual or focused?
- are you fresh 80 or already more advanced?
- Do you want to grow quickly or with less pressure?
Each of these responses changes the track.
4. How to measure progress on each track
PvE
- more stable gear
- highest content accessible
- fewer setup bottlenecks
PvP
- more consistency
- better map reading
- more organized comp and technique
Gold
- more predictable cash flow
- fewer locks per cost
- profession/farm yielding better
Collection
- more objectives completed
- less dispersion
- clear feeling of route
5. Editorial onboarding checklist
- [ ] Does the player know what his main objective is?
- [ ] Is there a clear reading order?
- [ ] are the next steps visible?
- [ ] does the content range from basic to advanced?
- [ ] does the track show when to move forward?
What to avoid
- giant hub without order
- track that mixes four objectives at the same time
- loose links without explanation
- make the player decide everything alone on the first screen
Minimum recommendation
“Start here” works when:
- Reduces Confusion
- organize by objective
- shows next reading
- creates a sense of journey
Good content becomes even better when the player knows exactly which path to follow.
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