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Start here: paths by goal (PvE, PvP, gold and collecting)

Start here: paths by goal (PvE, PvP, gold and collecting)

•Evergreen•Brendo Arruda

Why does a hub per objective work so well?

Because many people don’t want to “read everything”. Want to know:

  • where to start
  • what comes next
  • what content to read now
  • how to measure whether you are progressing

One hub per track turns a bunch of posts into journeys.


1. Track structure for each main objective

PvE

What it's for: Taking the player from base to raid and group progression.

Suggested order:

  1. fresh 80 / entry
  2. build and stats
  3. objective dungeons
  4. emblems/tier/pre-raid
  5. raid ready / progression

PvP

What it's for: Taking the player out of chaos and putting them into real improvement.

Suggested order:

  1. Input BG
  2. gear and resilience
  3. macros/addons 4.comps
  4. arena and competitive reading

Gold

What it is for: Organize savings as part of the account.

Suggested order:

  1. profession 2.farm
  2. weekly routine
  3. margin and maintenance
  4. account optimization

Collection

What is it for: Provide a lighter and more exploratory path.

Suggested order:

  1. collectible objectives
  2. reputations
  3. routes by zone
  4. time planning
  5. progression without burnout

The best order almost always goes from:

  • general to specific
  • stable for the technician
  • accessible to the refined

This prevents the player from starting with:

  • Final BiS
  • advanced comp
  • technical microguide when you haven't even solved the base yet.

3. Decision points for each profile

The hub needs to ask early:

  • do you want PvE, PvP, gold or collection?
  • Do you play solo, casual or focused?
  • are you fresh 80 or already more advanced?
  • Do you want to grow quickly or with less pressure?

Each of these responses changes the track.


4. How to measure progress on each track

PvE

  • more stable gear
  • highest content accessible
  • fewer setup bottlenecks

PvP

  • more consistency
  • better map reading
  • more organized comp and technique

Gold

  • more predictable cash flow
  • fewer locks per cost
  • profession/farm yielding better

Collection

  • more objectives completed
  • less dispersion
  • clear feeling of route

5. Editorial onboarding checklist

  • [ ] Does the player know what his main objective is?
  • [ ] Is there a clear reading order?
  • [ ] are the next steps visible?
  • [ ] does the content range from basic to advanced?
  • [ ] does the track show when to move forward?

What to avoid

  • giant hub without order
  • track that mixes four objectives at the same time
  • loose links without explanation
  • make the player decide everything alone on the first screen

Minimum recommendation

“Start here” works when:

  1. Reduces Confusion
  2. organize by objective
  3. shows next reading
  4. creates a sense of journey

Good content becomes even better when the player knows exactly which path to follow.

Pronto?

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