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Warrior for beginners: is it worth starting with this class?

Warrior for beginners: is it worth starting with this class?

•Classes•Brendo Arruda

The short answer: it depends on what you expect

Warrior may be a great first class, but it's not one of the most forgiving. You are choosing a class that:

  • grows a lot with gear
  • it's very rewarding when you get it right
  • can feel heavy when the character is still raw
  • demands more from the player in position, rhythm and progression

When leveling WotLK Classic, Icy Veins recommends Arms as the friendliest route to climb, precisely because of its consistent damage and good cleave, while Protection works well in dungeons with a group.


Pros for first character

1. Very striking class

Warrior delivers real impact.

2. Good progression if you like melee

The class gets better and better as you understand gear and rotation.

3. Versatility

You can:

  • tank with Protection
  • play strong PvP with Arms
  • scale damage with Fury

4. It greatly rewards learning

Warrior is a class that returns the time invested well.


Cons for first character

1. Not as friendly on the ground as it seems

Early and mid game may seem heavier than other classes.

2. Feel gear brutally

When the gear is bad, the class shows it.

3. Demand more group execution

Position, target focus, uptime and fight reading matter a lot.

4. Does not forgive wrong expectations

If you expect to look like a monster early on, it may frustrate you.


Real difficulty in leveling and on the ground

Warrior is not unplayable for beginners. But it's not the smoothest path in the game either.

What helps

  • use Arms when leveling
  • respect weapon upgrades
  • play with organized progression route
  • don't try to invent spec too early

What gets in the way

  • bad gear for a long time
  • insist on crooked setup
  • expect more self-sustaining class comfort

Requirement for group execution

Warrior improves a lot in groups, but requires:

  • clear function
  • reasonable gear
  • good melee or tank discipline
  • less improvisation than it seems

In group content, Strong Warrior impresses. Raw Warrior quickly exposes his holes.


Gear dependence per phase

This is the central point of the class.

Early

the character feels very bad weapon and base

Mid

starts to fit better, but still requires attention

Endgame

grows a lot and may seem like another class

If you don't like classes that change a lot with gear, you might feel this way too early.


For those who Warrior is a good choice

It's worth a lot if you:

  • likes melee
  • accepts to grow together with the gear
  • likes impact class
  • don't mind a slightly harder curve at the beginning

It's worth less if you:

  • wants very comfortable ground
  • gets frustrated easily with the feeling of a “raw” character
  • prefers more intuitive and independent classes early on

Minimum recommendation

Warrior is worth it for a beginner if:

  1. You want a rewarding class in the long run
  2. accept a less forgiving start
  3. will respect Arms as a leveling route
  4. understand that gear greatly changes the feel of the class

If you want a smoother entry, perhaps another class would be better. If you want a class that grows a lot and delivers real impact, Warrior could be a great first choice.

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